
The Nintendo Switch 2 speculation train just got a major conductor. While official announcements are usually locked behind corporate NDAs and flashy Directs, Moon Studios CEO Thomas Mahler decided to take matters into his own hands.
In a move that screams “indie developer freedom,” Mahler shared—and then reportedly deleted—visual proof of No Rest for the Wicked running on Nintendo’s next-generation hardware. It’s not just a pipe dream anymore; the code is on the console.
Key Takeaways: The Quick Answer
- Visual Confirmation: CEO Thomas Mahler posted a photo of the game running on Switch 2 hardware, confirming active development.
- Performance Status: The game “runs,” but the current focus is optimization (“make it run well”) before it’s launch-ready.
- Platform Priorities: Moon Studios is prioritizing PS5 and Switch 2, with an Xbox version currently pending discussions due to “market conditions.”
The “Deleted” Proof
We usually have to wait for press releases to confirm ports, but Mahler dropped the update casually on X (formerly Twitter). The post showed the gritty, isometric Action RPG No Rest for the Wicked> live on the unreleased handheld.
The caption was short, sweet, and incredibly promising for handheld fans: “Oh hey! It runs. Now we just need to make it run well.”
That second sentence is the kicker. Getting a game to boot is just step one. Getting a “visceral precision ARPG” to hold a steady framerate on mobile hardware is the real battle. But knowing the team behind the flawlessly optimized Ori games, they have earned the benefit of the doubt.
No Rest for the Wicked seems to be set for Nintendo Switch 2 as the developer, Thomas Mahler, showed off some early footage of the port via his Twitter account: @thomasmahler (Ori devs)
— OJ – PlayerEssence (@PlayerEssence) February 17, 2026
He also adds that the game will come to PS5 as well & feature cross save, play etc. pic.twitter.com/uVscS4ANI6
Prioritizing the Switch 2
This update aligns with Mahler’s previous comments about the studio’s roadmap. While the game is currently cooking in Early Access on PC (Steam), the console path has been a topic of hot debate.
Historically, performance-heavy games struggle on Switch. However, the Switch 2 looks set to change that conversation. Mahler had previously hinted on Discord that they were looking at a “potential” Switch 2 release alongside the PS5.
The studio seems to be betting big on the Japanese giants first. Mahler explicitly mentioned that due to “current market conditions,” they might target PS5 and Switch 2 initially.
As for Xbox? The status is currently “we’ll have to discuss things with MS.” It’s a harsh reality check on the state of the hardware market, especially for a studio that made its name with Microsoft exclusives.
In Conclusion: Not a secret Anymore
Don’t expect a shadow drop tomorrow. The transition from “it runs” to “it runs well” can take months, especially for a game with this level of visual density and physics interaction. However, this is the clearest signal yet that No Rest for the Wicked will be a heavyweight title for the Switch 2 library.
Now we just have to wait for the official announcement and see how it runs on Nintendo’s latest hardware.
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