MindsEye developer Build A Rocket Boy has confirmed it has begun the process of laying off staff after the game’s poor reception at launch. The action shooter launched for PS5, Xbox Series X|S, and PC on June 10, with players criticizing it for its poor performance and lack of polish.

Build A Rocket Boy, developer of MindsEye, has confirmed it will be laying off staff following the game’s poor launch. The developer has not announced how many staff members would be affected by the layoffs, but it’s believed to be over 100.
In a statement to IGN, the developer says the decision “has not been made lightly” and that they will treat the process with “respect for all employees.”
What Went Wrong With MindsEye
MindsEye was promoted as the next big sci-fi third-person shooter, a blend of Cyberpunk 2077 and GTA V. Unfortunately, upon launch, and since, the game has struggled with what many feel is a poorly optimized game with glitchy graphics, bland story, and countless bugs.
On Steam, the game is sitting at a “Mostly Negative” rating with a daily peak of 130 players and an all-time peak of a meager 3,302 on launch day. With only 39% of its reviews being positive, Build A Rocket Boy’s high-octane action game is struggling to attract attention and failing to keep players engaged.
Layoffs at Build A Rocket Boy
In its statement to IGN, Build A Rocket Boy confirmed that although the launch of MindsEye was a “significant milestone,” there is “a lot more to do to grow” the community. With that in mind, the developer is restructuring, which “may result in redundancies” to ensure “the long-term success” of the studio and its future ambitions.
Build A Rocket Boy has not stated how many employees will be affected, but a source told IGN that it “could affect over 100 employees.” According to sources, the standard 45-day consultation process required by UK law for a company to lay off over 100 staff began on June 23, 2025.
What’s Next for MindsEye and the Studio
Despite the difficult decision to cut its workforce and restructure, Build A Rocket Boy remains committed to MindsEye and its community.
The developer recently released Hotfix 2 to fix performance issues and bugs across all platforms. Players can expect regular updates over the coming months as the studio attempts to improve the experience.
Conclusion
MindsEye developer Build A Rocket Boy has begun the process of laying off over 100 employees as it looks to cut staff after the poor launch of the action game. Do you think the game will improve? What do you think about the latest news? Share your thoughts in the comments.
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Disaster in a nutshell. Imagine all these people working on a project for a long time, getting excited to show their work to the world... just to get fired shortly after. Sure, MindsEye has a lot of problems, but it is still sad that people will lose their jobs.