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Hollow Knight is a fantastic game, an action platformer supported by crowd-funding, so it got support from gamers before it was even developed, and it shows. This sequel is intended to match the quality and scale of the original.
In the sequel you play as Hornet, a slender, faster protagonist that mixes different skills and attacks. This character already appeared in the original and still has the same silk-based attacks mixed in with diagonal dives and plenty of jumping. Hornet is more nimble. When bashing enemies you get silk, which can be used to heal.
You play in a whole new kingdom, with forests, grottos, cities and moors, facing over 150 foes along the way.
Get ready for an epic adventure in a magical kingdom! Explore enchanting forests, cities and moors as you ascend towards the dazzling citadel at the top of the world. Engage in graceful yet lethal combat with a whole new range of deadly moves. Use your cunning to craft powerful tools and confound your enemies. Solve mysterious quests, hunt rare beasts and search for lost treasures to restore the kingdom’s hope. Face over 150 (!) all-new foes (!!!), from beasts and hunters to monsters and knights. Conquer the kingdom and then take on the unique and challenging Silk Soul mode. With a beautiful orchestral score by Christopher Larkin, this will be an unforgettable journey.
In this sequel to Hollow Knight we still have the familiar 2d metroivania genre that was so beloved but with a whole new setting and story. Apart from the new character and kingdom there will be new combat moves that seem to be more fluid, different enemies and a ton of mysteries to solve and secrets to explore. I have yet to finish the first game but this one is looking pretty good too.
What to say about Hollow Knight Silksong?
I am compelled to revisit my experience of the first game. If you haven’t played the first Hollow Knight, you’ve missed out on something in your gaming life, and it’s available on Xbox, Playstation (old and new generation), Switch, PC… so no excuses!
Indeed, it is without doubt the new absolute reference of the Metroidvania genre (in 2D at least). Gargantuan content. Endless exploration, lots of bosses, in various forms, each more demanding than the last. Alternative endings. Tons of secret passages, surprises, unexpected events. Various biomes. No bugs. A very dynamic gameplay, many ways to play depending on your feeling, the enemies… Free DLC. Well thought out mobility elements, right down to the rather fair save system, balanced difficulty. Even if finishing the game at over 110% is not easy, even if you are a seasoned Souls player, believe me.
Frankly, this game has it all. With Silksong, you will play as Hornet. It’s a prequel. We have a trailer from 4 years ago, we thought it would be released rather quickly, it’s not. In June 2022, Microsoft announced a release within 12 months, which has not been denied. So we hope that June 2023 will be the right one, because the wait is endless. The combat abilities are different, the moves are different, the soul system is different. Team Cherry has promised more content, more enemies, more interesting bosses, in short the best metroidvania of all time, but still improved, refined. That you will recommend to everyone you know, even in 10 years.
It’s my favourite game, tied with another, so I’m being quite subjective, but you have to admit that you have a nugget in your hands and that Silksong is unlikely to disappoint… 6 stars out of 5!!!
After the huge success that Hollow Knight has brought its indie dev Team Cherry back in 2017, they promptly announced 2 years later Silksong, the sequel focusing on Hornet the princess-protector of Hallownest.
Hollow Knight was the team first big game, and it was a huge effort for the inexperienced but passionate team. Initially depicted in Hungry Knight for an indie game jam, the team soon liked the hollow knight design and in 2013 they focused on refining it’s movement and creating tons of sketches. A year later the team decided to open a kickstarter surpassing the modest sum of 35000 AUD, allowing not only to enlarge the scope of hte game by also hiring new helpers, but also boosted the team morale. With the passing years and the move from being coded in Stencyl to jsut being ported to Unity, and lots of new content being added the team had to cut a few corners to offer it soon to the public. Thus in 2017 with a pretty silent release, Hollow Knight soon became a huge success and completely redefined the genre, cementing the metroidvania as a standalone genre rooted but distant in depth from Metroid and Castlevania.
Silksong will take places after the events in Hollow Knight, shifting from the Knight to Hornet, the Princess who roam Hallownest in order to restore the realm. Thus we’ll able to play as one of the main character in the original title, appeared as a boss and later becoming an “ally”. In Silksong, Hornet is captured by outsider bugs who’re planning to bring her to their home, the kingdom of Pharloom ruled by the two porful forces of Silk and Song. Here Hornet manage to escape from the cage, and armed with her iconic Needle will need to explore this new place and make her way to the Cittadel by fending off enemies, resolving mysteries and gathering new abilities along the way. To finally find a way back to Hallownest.
Armed with a spool of Silk, a mechanic that allow her to use powerful skills, at the cost of threads. Silk can be regained slowly by successfully hitting enemies with the Needle, by regaining two laces. Ultimately it’s possible to consume a whole spool to regain health thanks to the Bind ability, which works similarly to Focus in HK.
With an expected release before the end of this year, Silksong is definitely son of high expectation from the team, which managed to create a little masterpiece in HK, with it’s impressive visuals, hard but satisfying combat and charming storytelling, rising the bar for any other title the team ever released, especially if part of the same universe. Hopefully the various delays are fruits of labor of dedication and passion from the team resulting in yet another incredible experience.