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Kingdoms of Amalur: Re-Reckoning has posted a new video highlighting the second of three paths you can choose: Might.
The Might path focuses on melee combat, where you can use a longsword, a giant hammer, or a greatsword. The abilities in this path will also grant you more power in terms of offense, plus you get to don sturdier armor.
The first path, Finesse, was previously introduced, and focuses on stealth. You can check it out here.
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