Counter-Strike switched to the new Source 2 engine, which consequently affected the system requirements of the game. CS 2 consumes more system resources compared to CS:GO. If you are focused on effective gaming, then it is worth updating your settings and, possibly, your computer. In this article written by k1nd3r you will learn about graphics settings for CS 2 players, which will increase FPS. You can also explore degster, stavn, or elige CS2 settings at any time on the Profiler platform.
Why Counter-Strike 2 Needs High Frame Rates
CS fans don’t care about a pretty picture: the priority is high performance. The outcome of Counter-Strike 2 matches depends not only on the players’ reactions but also on the frame rate on their computers.
A minimum of 100 frames per second is usually considered the standard. The higher the FPS, the sooner you can spot the enemy and move more smoothly. Because of this, professional players may want to set their graphics settings to low to achieve 200-300 frames per second.
How to find out FPS in CS2?
Tracking your FPS value during the game is an important stage in selecting and configuring equipment and, directly, CS2 itself for comfortable gameplay. Unlike ping, the higher the FPS, the better. A higher number means that the game’s frames change more often, so the player’s eye view moves more smoothly. With a low FPS, the entire image in the game can literally “float”, be interrupted, or move in noticeable frames.
The command to show FPS in CS2 is important, since the game is an active shooter and the slightest slowdown is simply unacceptable here. That is why players strive to obtain the highest possible value, which allows them to play comfortably. How can you find out this indicator directly in the game?
The game provides two different teams that display this indicator.
1. cl_showfps 1 (This is a command used to display only one FPS parameter. Once enabled, it will be displayed in the top left corner. Value 1 – enable, value 0 – disable.)
2. net_graph 1 (Another command for FPS in KS2 with wider functionality. In particular, the player’s screen will display a number of technical symbols that players need, including server tick values, ping, sv, var indicators and others. Value 1 – enable, value 0 – disable.)
Ilya m0NESY Osipov – player of the G2 Esports team:
Increased player contrast – on
Vertical synchronization – off
Anti-aliasing mode – 8x MSAA
Overall quality of shadows – high
Particle detail – low
Global Occlusion – high
High Dynamic Range – performance
FSR – off (highest quality)
Low Latency NVIDIA Reflex – off
Alexander s1mple Kostylev – player of the NAVI team:
Increased player contrast – off
Vertical synchronization – off
Anti-aliasing mode – 8x MSAA
The overall quality of shadows – high
Detail of models and textures – low
Texture filtering mode – bilinear
Shader detail – low
Particle detail – low
Global Occlusion – medium
High Dynamic Range – quality
FSR – off (highest quality)
Low Latency NVIDIA Reflex – off
Michal MICHU Müller – IKLA team player:
Increased player contrast – on
Vertical synchronization – off
Anti-aliasing mode – 2x MSAA
The overall quality of shadows – high
Detail of models and textures – average
Texture filtering mode – trilinear
Shader detail – low
Particle detail – medium
Global Occlusion – medium
High Dynamic Range – quality
FSR – off (highest quality)
Low Latency NVIDIA Reflex – off
Robin ropz Kohl – player of the FaZe Clan team:
Increased player contrast – on
Vertical synchronization – off
Anti-aliasing mode – CMAA2
The overall quality of the shadows – very high
Detail of models and textures – average
Texture filtering mode – 16x anisotropic
Shader detail – low
Particle detail – low
Global Occlusion – high
High Dynamic Range – quality
FSR – off (highest quality)
Low Latency NVIDIA Reflex – on + Increased
Viktor TAZ Wojtas – ex-HONORIS team player:
Increased player contrast – off
Vertical synchronization – off
Anti-aliasing mode – 4x MSAA
The overall quality of shadows – high
Detail of models and textures – very high
Texture filtering mode – 4x anisotropic
Shader detail – low
Particle detail – medium
Global Shading – off
High Dynamic Range – performance
FSR – off (highest quality)
Low Latency NVIDIA Reflex – off
Lotan Spinx Giladi – Team Vitality player:
Increased player contrast – on
Vertical synchronization – off
Anti-aliasing mode – 4x MSAA
The overall quality of shadows – high
Detail of models and textures – low
Texture filtering mode – 4x anisotropic
Shader detail – low
Particle detail – low
Global Occlusion – medium
High Dynamic Range – quality
FSR – off (highest quality)
Low Latency NVIDIA Reflex – off
Kai CYPHER Watson – the TSM player:
Increased player contrast – on
Vertical synchronization – off
Anti-aliasing mode – 8x MSAA
The overall quality of shadows – high
Detail of models and textures – average
Texture filtering mode – bilinear
Shader detail – low
Particle detail – high
Global Occlusion – medium
High Dynamic Range – quality
FSR – off (highest quality)
Low Latency NVIDIA Reflex – on
Ricky floppy Camery – the player of the Complexity team:
Increased player contrast – on
Vertical synchronization – off
Anti-aliasing mode – disabled
The overall quality of the shadows – very high
Detail of models and textures – average
Texture filtering mode – bilinear
Shader detail – low
Particle detail – low
Global Occlusion – high
High Dynamic Range – quality
FSR – off (highest quality)
Low Latency NVIDIA Reflex – on + increased
Andrey npl Kukharsky – the player of the B8 Esports team:
Increased player contrast – off
Vertical synchronization – off
Anti-aliasing mode – 8x MSAA
The overall quality of shadows – high
Detail of models and textures – average
Texture filtering mode – bilinear
Shader detail – low
Particle detail – low
Global Occlusion – medium
High Dynamic Range – quality
FSR – off (highest quality)
Low Latency NVIDIA Reflex – off
Pavel s1ren Ogloblin – the player of the BetBoom team:
Increased player contrast – on
Vertical synchronization – off
Anti-aliasing mode – disabled
The overall quality of shadows – high
Detail of models and textures – low
Texture filtering mode – bilinear
Shader detail – low
Particle detail – low
Global Shading – off
High Dynamic Range – quality
FSR – off (highest quality)
Low Latency NVIDIA Reflex – off
Wrapping It Up
Counter-Strike has consistently maintained the interest of players for many years. In December 2023, the average number of players exceeded 745,000. If you want to achieve results in CS2, including serious rewards in USD, we recommend that you review your settings and, if necessary, change them to increase your FPS. We recommend using the Profiler service, where you can study the settings of players and take advantage of other useful functions at any time of the day. The service is available to users from all over the world, including Los Angeles (USA) and Toronto (Canada).
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