After months of viral success as a tech demo, the world’s most hilariously brutal physics-based medieval combat simulator, Half Sword, is finally ready to launch into Early Access on January 30, 2026.

Half Sword isn’t just another medieval slasher, but a simulation where every limb, blade, and plate of armor behaves according to the laws of physics.
Developed by Half Sword Games, the upcoming physics-based combat sim has managed to turn the often-clunky “QWOP-style” movement into a high-stakes dance of death, and it finally enters Early Access on Steam on January 30, 2026
Unlike the limited demo that’s been circulating, the Early Access version promises a deeper gameplay loop, including new arena ranks and progression systems. Expect the most hilarious and bloody medieval experience currently available on PC.
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Half Sword: The Physics-Based Arena Ready to Draw Blood
The hype surrounding the Half Sword demo wasn’t just about the gore. It was about the freedom. Every limb, weapon, and shield reacts dynamically to the environment and your specific mouse movements.
As the game transitions towards its highly anticipated Early Access phase, the stakes are getting higher. In Half Sword, you aren’t just clicking on enemies, but calculating the momentum of a mace to crack open a helmet with a satisfying “Thunk!”
Half Sword vs Traditional Combat Simulators
Most simulators prioritize “gamey” balance. Half Sword prioritizes the “fiddly” reality of wearing fifty pounds of steel. If you trip over a fallen body, you stay down. If your sword hits a stone wall, it sparks and bounces back.
This high-risk, high-reward system creates a steep learning curve. Mastering the progression means learning how to control your character’s center of mass just as much as their weaponry. It is frustrating, hilarious, and deeply rewarding all at once.
Instead of health bars, the game tracks physical trauma. A well-placed dagger in a gap in the armor ends a fight instantly. This level of simulation makes every encounter feel unique and genuinely dangerous.
Is Half Sword Worth the Hype?
Half Sword is a gritty, experimental sandbox. It embraces the absurdity of physics while maintaining a dark, serious tone that few other medieval titles manage to strike. The comedic value of a knight accidentally falling on his own spear is just a bonus to the deep mechanical simulation.
Do you prefer your medieval combat to be perfectly balanced or realistically chaotic?
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