- Launch Platforms: The Relic: First Guardian launches on July 31, 2026, for PC and PlayStation 5, with Xbox Series X|S and Switch 2 versions arriving later in the summer.
- Combat Mechanics: The game features a unique stamina system reserved strictly for defense and dodging, removing resource restrictions from standard attacks.
- Character Progression: Traditional level-ups are replaced by a system of collectible Relics offering over 70 distinct passive effects to customize builds.
Publisher Perp Games and developer Project Cloud Games have confirmed the official launch timing for their upcoming dark fantasy action RPG. The title aims to deliver a distinct mechanical shift within the competitive soulslike subgenre.
When Is the Release Date for The Relic: First Guardian?
The Relic: First Guardian will release digitally on July 31, 2026, for PlayStation 5 and PC via Steam. Players on Xbox Series X|S will receive the game later this summer, while a physical PlayStation 5 edition is scheduled for retail release on September 4, 2026.
According to the official announcement by Perp Games, this launch follows a previous adjustment from its original 2025 schedule.
The development period has allowed the South Korean studio to refine the semi-open world environment of Arsiltus, a setting heavily inspired by Asian folklore and mythology. Bringing alongside the announcement a brand new trailer for the game that also confirms the Nintendo Switch 2 version for this Summer.
Ready your swords! The Relic: First Guardian is coming to #PlayStation5 and #PC on July 31st 2026! ⚔️🛡️✨
— Perp Games – Agefield High: Rock The School 🔜 (@PerpGames) June 15, 2026
Check out the combat-focused date announcement trailer and immerse yourself in the world of Arsiltus.
Xbox Series and Nintendo Switch 2 arriving later this summer 🎮
Don't… pic.twitter.com/3dtLmQwUIz
Aggressive Combat Tied to Non-Traditional Stamina Management
The core gameplay loop diverges significantly from standard genre conventions by decoupling offensive maneuvers from the stamina bar. In most contemporary action RPGs, managing a single resource pool dictating both attacks and evasion remains the primary point of friction.
Project Cloud Games has chosen to reserve stamina entirely for defensive blocking and dodging. Standard attacks incur zero resource costs, shifting the tactical focus toward skill cooldown management and maintaining combat momentum during encounters.
Customization Through Relics Instead of Traditional Leveling
Character growth discards standard statistical level-ups in favor of a gear-centric progression model. Players strengthen the last Guardian by gathering memories known as Relics, which introduce major adjustments to combat capabilities.
The system features over 70 unique passive effects that alter skill behavior and combat tempo. Five distinct weapon classes—including blades, battle axes, and staffs—form the baseline of tactical choices.
Twelve individual skill trees allow players to construct specialized hybrids without rigid class restrictions. By completing dungeons and defeating elite targets, players gather the resources and runes necessary for crafting, ensuring that character power scales directly with active world exploration.
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