Frictional Games Delays Ambitious Sci-Fi Horror Ontos Until 2027

Frictional Games has announced that Ontos, its upcoming sci-fi, horror mystery game, has been delayed until 2027, as the developer says it wants to spend the extra time to “deliver” its vision.

Frictional Games Delays Ambitious Sci-Fi Horror Ontos Until 2027
Key Takeaways
  • Frictional Games has officially shifted the launch window of its sci-fi psychological thriller, Ontos, from 2026 to 2027.
  • The studio requires additional time to deliver on the massive scale, narrative depth, and complex analog puzzles of its most ambitious project yet.
  • Ontos takes place in the interconnected labyrinth of the Samsara Moon Hotel and will target PS5, Xbox Series X/S, and PC.

Ontos is a new sci-fi mystery game from Frictional Games, the studio behind SOMA and Amnesia: The Dark Descent. Initially set to launch in 2026, the studio has pushed it back until 2027.

In a post on X, the developer describes Ontos as its “most ambitious game to date” and that “in order to deliver this vision,” it has decided to delay the release of the game.

Why has Ontos been delayed to 2027?

Frictional Games officially delayed Ontos to 2027 because the team requires additional development time to execute their highly ambitious vision, “both in terms of its size and scale, and in the depth and layers” of the story and gameplay.

The decision to delay into 2027 follows a trend seen by many other developers and publishers, as many want to avoid the launch of Rockstar Games’ GTA 6, while using the time to polish their titles ahead of next year.

By delaying to 2027, Frictional Games will want to ensure that the intricate analog puzzles and survival mechanics operate flawlessly across all supported hardware without relying on post-launch patches.

What do we know about the Samsara Moon Hotel?

The Samsara Moon Hotel is an interconnected labyrinth built over a failed lunar mining colony, serving as the primary setting for Ontos.

It features a blend of opulent resort architecture and experimental research facilities, where philosophical factions explore unsettling concepts that blur the line between science and morality.

The environment is designed to be highly interactive, requiring players to scavenge materials and manipulate complex machinery to progress through the narrative.

This environmental storytelling is a hallmark of the studio, requiring careful observation and hands-on interaction to uncover hidden truths.

Is the wait for Ontos justified?

While a year-long delay for Ontos is an undeniable setback for eager fans, the extended timeline aligns with the studio’s proven track record for delivering polished, atmospheric narrative experiences.


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