Following the decision to push back the launch of Dying Light: The Beast by about a month, along with the reveal of the system requirements, Techland brings new details on the combat and parkour of the next zombie survival horror adventure!
Find out if your PC can run Dying Light: The Beast!
Dying Light: The Beast is the new chapter in Techland’s open-world zombie action parkour series. A series kicked off with the first title debuting in 2015 to huge success. Bringing us into a post-apocalyptic future with an epidemic in the city of Harran, turning its inhabitants into the infected. This was followed by a solid sequel in 2022.
The Beast was officially announced at Gamescom 2024, but was initially conceived as a DLC for the 2nd game. With the first hints were found in 2023, followed by the announcement of an initial launch on 5 August 2025. It was then delayed to September 2025. Buy Dying Light: The Beast at the best price and face a new open-world adventure filled with zombies and parkour with the return of Kyle!
Dying Light: The Beast – Techland Presents its Gameplay Overview
Following the announcement of the delay of Dying Light: The Beast’s initial launch in August, the Techland team is gearing up for the game’s debut. With The Beast being the new chapter in the famous open-world action zombie series. It launches on 19 September 2025 on PS5, Xbox Series X/S, and PC.
The team has also dropped a new video dedicated to the new gameplay. Focusing on the new features and improvements to the experience. With commentary from Director Tymon Smektala along with Technical Game Director, Kacper Kowalczuk. Where Parkour remains at the core of the experience with new tweaks, and an even more brutal combat system.
Dying Light: The Beast – What’s New with Parkour and Combat
From what the Techland team confirms, The Beast improves on those two aspects so loved by players. Delivering an even more immersive experience, but with more realistic physics and giving room for creativity. Specifically, we have:
- Parkour: Enhanced with more realistic jump physics and, notably, infinite stamina. We’ll get to try this out in Castor Woods, with up-close zombie encounters. And tons of new animations for an endless Parkour experience, with a whopping 17 animations just for climbing ledges.
- Combat: Bringing tons of new animations for Kyle, giving a strong impact and weight to weapons. But also more reactive and precise zombie animations depending on the type of hit received. Plus, a revamp of zombies to be even more ferocious and able to react and counter-attack. Making use of the Beast Mode and Stealth to get the upper hand.
An interesting note is that the new stamina system in The Beast was recently brought over to Dying Light 2. With the 19 August 2025 infinite stamina update. Meanwhile, the team also confirms an even smarter AI, with military forces able to use cover dynamically rather than in a scripted way, with a total of 22 strategies and approaches.
Update 1.24 is here, and boy-oh-boy, what a freedom it brings! Based on community feedback, this update brings the gameplay experience closer to the original by removing stamina costs for core parkour moves, allowing for more fluid traversal.
More about the Stamina Patch:… pic.twitter.com/xdBXYe8c3q — Dying Light (@DyingLightGame) August 19, 2025
In Conclusion
So, we’re now less than 2 weeks away from the debut of The Beast. With a new chapter that will see us once again in the shoes of Kyle Crane, the protagonist of the first game. Seeking revenge for the experiments he suffered at the hands of the mysterious Baron. The adventure arrives on 19 September 2025 on PS5, Xbox Series X/S, and PC. So what do you guys think so far of Dying Light: The Beast? Let us know in the comments!
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Wow, it looks like a big improvement over Dying Light 2 despite the new game looking too similar to it, the stamina removal for climbing got me, it was good for the puzzles in DL2 but at the same time it was annoying, so now full freedom. The combat is way more visceral too, I like it, a lot, definitely have to play this one
The parkour changes sound awesome, especially with infinite stamina. I’m glad Techland is focusing on both movement and combat, it feels like The Beast could be the best Dying Light yet.