Diablo 4: Patch Nerfs Classes Before Launch Date

7 June 2023 at 13:04 in Gaming News with no comments

Blizzard has been busy releasing patches that tweaks and nerfs the Diablo 4 classes ahead of the action RPG’s release.

By Daniel Burrows Daniel

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Diablo 4: Blizzard Release Patch Notes

Key Facts

  • Diablo 4 releases on June 6.
  • Ahead of the action RPG’s release, Blizzard has already patched the classes and gameplay.
  • Tweaks have been made to skills, paragon boards, and synergies.
   

DIABLO 4 PATCH NOTES


 

Diablo 4 may only release on June 6 for most of us, but Blizzard has already been releasing patches to tweak gameplay and balance classes.

what is the best class in Diablo 4 for leveling fast?

Blizzard’s recent patches look to rebalance the classes of Diablo 4 as they believe some synergies create builds that are too powerful.

You can read the full list of patch notes on Blizzard’s official blog, otherwise you can catch the main class tweaks and changes below. 

 

  BARBARIAN

 

Skill Changes:

Challenging Shout

  • Damage reduction gained from skill ranks reduced to 2% from 4%.
 

Legendary Aspect Changes:

Bold Chieftain’s Aspect

  • Cooldown reduction per nearby enemy reduced to 1.0-1.9 seconds from 2.7-5.4.
  • Maximum cooldown reduction to 6 seconds from 12.

Aspect of the Dire Whirlwind

  • Increased critical strike chance per second reduced to 3-8% from 5-10%.
  • Maximum critical strike chance bonus reduced to 9-24% from 20-40%.
 

Item Changes:

Gahr’s Devastating Grips

  • Explosion damage gained from Whirlwind reduced from 50-70% to 16-26%.
  • Damage against wreckable objects no longer increases explosion damage.
  • Explosion damage is only increased by the first 100 hits of Whirlwind.

  DRUID

 

Skill Changes:

Pulverize

  • Lucky Hit Chance reduced from 33% to 25%.

Lightning Storm

  • Damage increased from 32% to 40%.

Grizzly Rage

  • Maximum extended duration from kills reduced from 10 to 5 seconds.
 

Class Specialization:

Obsidian Slam

  • Kills required for bonus increased from 10 to 20.

Calm Before the Storm

  • Lucky Hit Chance reduced from 15% to 10%.
 

Passive Changes:

Electric Shock

  • Damage bonus increased from 5/10/15% to 6/12/18%.
 

Legendary Aspect Changes:

Shockwave Aspect

  • Damage reduced from 90-130% to 60-100%.

Crashstone Aspect

  • Critical Strike Damage reduced from 40-50% to 30-40%.

Lightning Dancer’s Aspect

  • Flat damage increased from .5-.6 to .7-.8.

  NECROMANCER

 

Skill Changes:

Blood Lance

  • Damage increased from 67.5% to 80%.

Army of the Dead

  • Damage increased from 30% to 45%.
  • Cooldown reduced from 90 to 70 seconds.

Blood Wave

  • Damage increased from 90% to 120%.
 

Passive Changes:

Shadowblight

  • Damage increased from 20% to 22%.

Grim Harvest

  • Essence gained reduced from 3/6/9 to 2/4/6.

Serration

  • Critical Strike Chance reduced from .5/1/1.5% to .3/.6/.9%.

Death’s Defense

  • Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.
 

Class Specialization:

Raise Skeleton

  • Skeleton Warrior attack damage increased by 10%.

Golem

  • Golem attack damage increased by 10%.

Blood Golem

  • Blood Golem Life drain damage increased from 40% to 90%.
  • Blood Golem Life drain healing from enemies hit increased from 4% to 5%.

Iron Golem

  • Iron Golem slam damage increased from 25% to 175%.
  • Iron Golem shockwave damage increased from 30% to 40%.
 

Paragon Board Changes:

Hulking Monstrosity

  • Golem Life and damage bonus increased from 30% to 40% Life.

Cult Leader

  • Damage bonus increased from 10% to 15%.

  ROGUE

 

Skill Changes:

Twisting Blades

  • Advanced Twisting Blades Cooldown reduction per enemy hit reduced from .25 to .1 seconds.
  • Advanced Twisting Blades maximum Cooldown reduction reduced from 3 to 2 seconds.

Rapid Fire

  • Damage increased from 24% to 30%.

Dark Shroud

  • Damage Reduction per shadow gained from Skill Ranks reduced from .8% to .4%.

Dash

  • Enhanced Dash Critical Strike Damage bonus from 20% to 15%.

Caltrops

  • Damage increased from 30% to 40%.
 

Passive Changes:

Concussive

  • Critical Strike Chance reduced from 5/10/15% to 4/8/12%.
 

Legendary Affix Changes:

Repeating

  • Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.

  SORCERER

 

Skill Changes:

Arc Lash

  • Lucky Hit Chance reduced from 30% to 14%.
  • Glinting Arc Lash Cooldown reduction reduced from .25 to .15 seconds.

Teleport

  • Shimmering Teleport’s Damage Reduction duration reduced from 5 to 3 seconds.
 

Legendary Affix Changes:

Aspect of Control

  • Bonus damage reduced from 30-40% to 25-35%.

You can read more about Diablo 4 and its different editions on Allkeyshop.

 

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