Behaviour Interactive is actively developing an unannounced sci-fi first-person shooter. Recent job listings for a Montreal-based Senior Technical Animator confirm the studio is building a massive new FPS with a focus on realism.

- Behaviour Interactive, the studio behind Dead by Daylight, is actively developing a new AAA sci-fi first-person shooter using Unreal Engine.
- Recent job listings point to a departure from asymmetrical horror, targeting a “high realism bar” featuring diverse mechanical and non-bipedal enemies.
- The project is in early full production and is expected to target PC, PlayStation 5, and Xbox Series X|S, with an official reveal likely still far off.
The Montreal developer best known for its asymmetrical multiplayer Dead by Daylight is quietly developing a sci-fi FPS that has a “high realism bar.”
According to the official Behaviour Interactive careers portal, the studio is actively building an unannounced, high-budget sci-fi first-person shooter using Unreal Engine.
What do we know about Behaviour Interactive’s new Sci-Fi FPS?
Behaviour Interactive’s new sci-fi FPS is an unannounced, AAA Unreal Engine project focused on high-fidelity graphics and diverse character animation.
Montreal studio job postings confirm a departure from asymmetrical horror, targeting a heavily realistic art style and complex enemy mechanics in a brand-new science-fiction universe. The developer explicitly requests knowledge of ‘Unreal Control Rig’ for this position.
The hiring manager requires experience creating rigs for both “bipedal and non-bipedal characters, including mechanical setups,” heavily implying the game will feature diverse enemy types such as robots or mechs.
These technical requirements mandate a “high realism bar.” The pipeline demands suggest a dense, multi-enemy environment rather than a solitary, static horror experience.
Which platforms will host the new Behaviour Interactive shooter?
The new Behaviour Interactive shooter will likely launch on current-generation hardware, specifically Windows PC, PlayStation 5, and Xbox Series X|S.
Standard Unreal Engine 5 production pipelines typically target these modern systems to maximize performance and handle complex mechanical animation rigs without downgrading visual fidelity.
When can we expect an official reveal?
An official reveal remains firmly out of sight. The studio actively continues to build its core animation and development pipelines, indicating that the game currently sits in the early stages of full production.
Players might see a cinematic teaser at major industry events like The Game Awards 2026, but a full showcase is still far off.
In the meantime, why not check out the latest price for Dead by Daylight, Behaviour Interactive’s flagship horror game, here.
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