Embark Studios has deployed ARC Raiders Patch 1.1, a small update that fixes several bugs and introduces three new map conditions for this coming weekend.

While the latest ARC Raiders patch makes a variety of fixes and quality-of-life updates, the main focus for players is the three new map conditions that will offer fresh challenges and force players to adapt and experiment with loadouts and strategies.
Patch 1.1 is available to download now across all platforms, with the new map conditions rolling out in time for this coming weekend.
New Map Conditions Demand Tactical Adaptation
The new map conditions will dramatically change how squads approach matches, turning familiar areas into unpredictable and high-risk looting zones.
Coming this weekend, players can look forward to the Hidden Bunker, Night Raid – Blue Gate, and Electromagnetic Storm conditions, which will challenge even the most hardened veteran.
The Hidden Bunker condition will take place in Spaceport, where players must unlock the bunker to access high-level loot by activating antenna dishes.
Night Raid will hit Blue Gate, setting the sun and increasing the presence of ARC machines.
Finally, Electromagnetic Storm will fire bolts of lightning down from the sky, lashing players with heavy rain that obscures their view and causes mayhem.
Things are changing in the Rust Belt… Patch 1.1.0 hits topside today, bringing a variety of fixes and QOL updates. Keep a keen eye out for a new download on your platform of choice, and prepare yourself for the weekend as new Map Conditions become available: • Hidden Bunker… pic.twitter.com/G9g1bcgYB1
— ARC Raiders (@ARCRaidersGame) November 6, 2025
ARC Raiders Patch 1.1: Full List of Critical Fixes and QoL Updates
Patch 1.1 delivers more than just map conditions, as Embark Studios fixes minor bugs and exploits. This update also includes some store rotation as Embark Studios refreshes the cosmetic options.
The full Patch 1.1 notes given by Embark Studios is as follows:
General Updates & Fixes
- Fixed the issue where the Integrated Shield Recharger was only recharging when equipped.
- Fixed an issue where Augment skills sometimes did not work.
- Fixed exploit using deployables pushing players through walls.
- Added a charge progress indicator for Integrated Shield repair.
- Fixed an issue where Health Regen skills wouldn’t work if they were triggered while DBNO (Down But Not Out).
- Fixed the bug where the Well-Travelled achievement wouldn’t register.
- Barricades can no longer be placed near zipline exit points.
- Added the Punch Hands emote (preorder bonus) in game.
- Changed the schedule so new Map Conditions become available Saturday.
New Map Conditions
- Hidden Bunker
- Night Raid – Blue Gate
- Electromagnetic Storm
Conclusion
ARC Raiders continues to evolve, and Patch 1.1 addresses fixes community-reported bugs, while adding new map conditions that refresh the core gameplay loop. What do you think about the latest update? Let us know in the comments.
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