Dying Light: The Beast is the latest installment in the series, released in September 2025 for PC, PS5, and Xbox Series. The game was originally scheduled to launch on the previous console generation as well, but Techland has now officially canceled those versions. The announcement came quite unexpectedly without much prior notice. All players who pre-ordered the canceled ports will receive a full refund.

- Dying Light: The Beast will not be released on PS4 and Xbox One.
- Technical limitations led to the cancellation of the ports.
- Pre-orders for the canceled versions will be fully refunded.
Dying Light: The Beast for PS4 and Xbox One Officially Canceled
Techland, the developers behind Dying Light: The Beast, confirmed today, July 14, that the game’s port development has been terminated. There will be no delayed release; all hope for these versions has ended. The game launched on September 18 for PC, PS5, and Xbox Series. Initially, it was stated that PS4 and Xbox One versions would arrive by the end of 2025. Over time, the last-gen version was continuously optimized, but a concrete release date was never provided. Furthermore, no gameplay from these ports was ever showcased.
The year 2025 ended without any information or explanation. Fans asked about the status for months, but received no answers. Now, Techland ends the long period of uncertainty, which comes as a major disappointment for many waiting players. Some had even pre-ordered the game for the last-gen consoles, but affected buyers are entitled to a refund. The process is handled through the storefront where you pre-ordered the game. Ongoing support for the core game will continue, meaning this is only bad news for the ports and not the main title.
After careful consideration, we have made the difficult decision that Dying Light: The Beast will no longer be released on PlayStation 4 and Xbox One.
— Dying Light (@DyingLightGame) July 14, 2026
Dying Light: The Beast was built from the ground up to take full advantage of current-generation hardware. Its open world,…
Why PS4 and Xbox One Cannot Handle the Game
The primary reason for the ports’ cancellation is technical. Dying Light: The Beast was developed for current-generation hardware and features a massive open world. Players move very quickly through the game, which makes loading new areas more difficult. The parkour elements require a stable frame rate to ensure movements feel responsive and natural. Combat, naturally, also needs to remain fluid. However, the older console generation lacks the technical capabilities to achieve this. Techland would have needed far more optimizations than planned, and they have presumably reached the absolute limits of both the old hardware and their optimization efforts.
Conclusion: Technically Understandable, but Communicated Too Late
The technical reasons for canceling the ports are completely understandable. No one wants a poor port with low frame rates and lag, especially in a fast-paced game like Dying Light: The Beast. By canceling the ports, Techland protects the overall player experience. However, the extended period of silence remains problematic. More than half a year passed between the planned release at the end of 2025 and the final cancellation in July 2026. Releasing an earlier statement or cancellation would have been significantly fairer. Still, thanks to the refunds, at least no one is losing money. Players on the newer platforms have nothing to fear and can simply continue playing without restrictions.
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