Icarus Showcases RTX Global Illumination and NVIDIA DLSS
December 2, 2021 | Gaming News Icarus releases with RTX Global Illumination, and NVIDIA DLSS enabled to get you excited for it.
Icarus, a new survival game from DayZ creator Dave Hall, releases December 4. NVIDIA and Hall have released a video showcasing the game with RTX Global Illumination, and NVIDIA DLSS enabled to get you excited for it.
RTX Global Illumination is a way of highlighting objects using both direct and indirect illumination.
In a basic sense, RTX GI allows light to infinitely bounce off multiple objects within a scene to create realistic and dynamic visuals.
For Icarus, this means that you can expect improved details when foraging for supplies, gazing at the star-lit sky at night, and exploring dark caves.
The lighting will also change depending on the structures you build and when you’re cutting down trees.
Deep Learning Super Sampling (DLSS) is NVIDIA’s AI rendering technology that boosts performance by increasing frame rates and sharpening images.
DLSS does this by lowering the resolution and then upscaling them to make them appear sharper.
With DLSS, you can render a game at 1080p to maximize your frame rate and upscale those images to 4K for improved graphics.
When playing Icarus, it will mean boosts in performance and visuals when running the game using ray tracing.
Icarus releases on December 4, 2021, on PC and is available to pre-order now.
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