Clair Obscur: Expedition 33 Patch 1.4.0 is now live across all platforms, adding much-requested quality-of-life improvements, including a Battle Retry button when things don’t go quite to plan.

Sandfall Interactive’s latest update for Clair Obscur: Expedition 33 adds various QoL improvements, addresses bugs, and adds the new Battle Retry feature to give players an easier way of attempting difficult bosses.
Since its launch on April 24, 2025, the turn-based RPG has received critical acclaim from critics and fans, earning itself an “Overwhelmingly Positive” score on Steam with 100,000 reviews, passing 3.3 million sales in its first 33 days.
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Battle Retry Feature Explained
In an update on Steam, developer Sandfall Interactive called the new Battle Retry feature one of the “most requested quality-of-life improvements since the game’s release.
After defeat, players will see a pop-up window that allows them to quickly retry the encounter without having to load the game again and re-engage with the enemy.
This new feature aims to reduce player frustration when failing a battle and speed up the action, particularly in more challenging late-game battles.
Additional Improvements and Fixes
Alongside the new feature, Sandfall has looked to address bugs, add other quality-of-life improvements, fix bugged achievements, and improve input lag and gameplay on DLSS and XeSS supported GPUs.
The full list of changes in Patch 1.4 are as follows:
Performance & Visuals
- DLSS & XeSS Enhancements: Added Frame Generation and Low Latency Mode support for both DLSS and XeSS (compatible GPUs only). Enjoy smoother gameplay and lower input lag!
Quality of Life Improvements
- Battle Retry Prompt: A new pop-up window appears after defeat, giving you the option to quickly retry the battle.
- Lumina Cost Display: The Pictos menu now clearly displays the Lumina cost of each ability for better planning.
- Autoplay Dialogue: Added an optional autoplay feature for dialogues outside cutscenes. You can toggle it in the settings and during dialogues.
- Separate Volume Sliders: Audio settings now lets you independently adjust the volume for exploration and combat phases.
Accessibility
- Added icons to Lune’s Stains to improve readability and accessibility for colorblind players.
Combat
- Lune’s “Thermal Transfer” skill will no longer grant an extra turn without meeting the Stain consumption requirements.
- Characters will no longer gain immortality when using the Second Chance pictos combined with Healing Boon and Protecting Death.
Misc
- Fixed the Rocher holding a crystal occasionally despawning after reentering the Stone Wave Cliffs.
- Fixed some players being teleported behind the Monolith upon loading a save.
- Fixed Gameplay modifiers being applied to a New Game save when enabled on other saves.
- Fixed landing as Esquie without the party spawning, leading to input loss.
- Fixed the Fog on Flying Manor covering the screen and blocking the view on Steam Deck.
Achievements
- Fixed journals vanishing after loading a Save File that was created at the exact moment of picking up that journal.
- The following two trophies should now pop for you when you load your save if you were affected by these bugs:
- Fixed “Expeditioner” and “Trailbreaker” achievements not unlocking if the characters reach a level higher than 33 or 66 after a battle.
- Fixed ‘Connoisseur’ and ‘Follow The Trail’ achievements not unlocking after collecting all required items on some savefiles.
Environmental Polish
- Various environmental bugfixes, tweaks and visual polish across multiple levels for a more immersive experience.
Where to Buy Clair Obscur: Expedition 33 Key
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Conclusion
Clair Obscur: Expedition 33 Patch 1.4 is out now on PlayStation, Xbox, and PC, and includes a new Battle Retry feature. What have you made of the game so far? Let us know in the comments.
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This patch brings lots of needed features, the retry battle will save players lots of walking and the lower input lag will help with those millisecond parries. But the game still has no FSR, why? T_T Why Intel XeSS and no FSR that works much better and also works in all GPUs? I mean, the more options the better, always. Next patch I hope