Middle Earth Shadow of War Loot Boxes are a “Good Fit” – Dev

5 October 2017 at 16:09 in Gaming News with 2 comments

Middle Earth Shadow of War

readthispost_img  Flag fr 

Monolith’s VP Creative, Michael de Plater, spoke to The Hollywood Reporter recently about their upcoming game, Middle Earth Shadow of War. As expected, he was asked about the most controversial feature of the game – loot boxes.

Middle-Earth Shadow of War
Middle-Earth Shadow of War PS4
Middle-Earth Shadow of War Xbox One


Traditionally, micro-transactions have been a popular means for devs to make money out of free-to-play games, mostly on mobile. Recently however, they’ve been making their way onto other platforms and gamers have not been happy.

With Monolith’s decision to include micro-transactions in Shadow of War, players’ reactions have been mixed, if not leaning towards negative.

De Plater however says that the team felt like it was a good fit for the game.

“We want people to be playing this game for a long, long time. In addition to that, one of our key features is almost an infinite variety of Orcs and enemies you can create. The ability to go to a market and play with that system and purchase additional Orcs like that felt like a really good fit. You can do that with the currency in the game and the paid currency, gold, as well.”

Whether players will agree with Monolith or not remains to be seen when the game launches on 10 October for PC, Xbox One and PS4.

What do you think of the addition of loot boxes in the game? Think it’s all just a gimmick to make more money? Think it will really be a good fit? Let us know in the comments below.

AllKeyShop Rewards Program


Middle Earth Shadow of War Nemesis System Featured at EGX 2017

Middle Earth Shadow of War took the spotlight at EGX 2017 as Design Director Bob Roberts and QA Analyst Ellie Knapp showed off the upgraded Nemesis System.