Since December 4th, the first season of Call of Duty Black Ops 7 has been in full swing with an avalanche of new content. Beyond the new maps and added modes, it is a brand-new cooperative event that is stealing the spotlight. Introducing a gigantic robot designed to shake up player habits by forcing massive collaboration between squads.
Learn everything announced with the Season 1 Roadmap of Black Ops 7!
The Colossus of Avalon Reinvents Endgame Coop
This mechanical mastodon makes a smashing entry onto the map, marking the mode’s very first world event. The challenge is significant: inviting up to 32 players to join forces to bring it to its knees.
This is a mechanic that was sorely missing from the Endgame until now. The mode, although PvE-oriented, often suffered from overly individualistic behavior, which this boss aims to correct.
This internal approach brings immediate tension and a sustained pace. It forces players to coordinate in confined spaces, reinforcing the spirit of mutual aid necessary for victory.
This massive presence finally offers a concrete reason to collaborate. It is a simple but effective mechanic that could well become a pillar of the game if Treyarch continues on this path.
Lock in for a behind-the-scenes developer briefing on the mission ahead and how we made our biggest Season 01 yet. Get all the intel on Multiplayer, Zombies, Endgame, Call of Duty: Warzone, Global Progression and more 🔥
Watch the full briefing on Youtube 📺 pic.twitter.com/QzHRj5vdsb — Call of Duty (@CallofDuty) December 3, 2025
A Strategic Invocation that Changes the Pace
The Colossus of Avalon does not appear randomly on the map via an RNG system. Its arrival is conditioned by a specific summoning mission, usually triggerable after forty minutes of play.
Once the giant is on the field, it remains there until its total destruction. Its presence becomes a constant landmark, visible to all operators in the zone.
The effect is immediate: as soon as it appears, players instinctively converge on the combat zone. Its oversized scale makes it impossible to ignore, creating a natural rallying point.
The gameplay also gains verticality thanks to its structure. You can climb the robot using your grappling hook or wingsuit, which opens up very pleasing tactical options.
A Spectacular but Imperfect Fight
While the Colossus of Avalon is visually impressive due to its stature, the combat mechanics can seem a bit light. The fact that its weak point is solely internal limits interactions from the outside.
We lose a bit of the “pitched battle” dimension that one hopes for against a boss of this magnitude. The action concentrates too quickly on a single point, reducing the global collective aspect.
Experienced players who know the trick can actually wrap the whole thing up very quickly. The fight sometimes lacks that epic and progressive side that would make the fun last longer.
Despite these flaws, this novelty lays solid foundations for the future of the game. It is a first step towards more narrative and complex events that we hope to see multiply.
In Conclusion
The arrival of the Colossus of Avalon proves that Treyarch wants to make the Endgame a living and unifying space. This first attempt transforms the rhythm of matches and hints at a promising future for the rest of Season 1.
Do you think this robot finally brings the dynamism that the mode was missing? Let us know in the comments!
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