PlayerUnknown’s Battlegrounds patches were being released on a weekly and monthly basis since it was released on Early Access this year. This, however, will soon be changed, according to a Steam Community post by The PUBG Development and Community Team.
According to them, the frequency of releasing these patches will be lesser as compared to the previous months. This is because the team wanted to set realistic expectations to players.
“We’ve found internally that being rushed to finish certain features, and having shorter QA test time between pushing updates caused more issues than it solved in regards to maintaining a high standard of quality. We want to put our best content out, and ensure that everything we do is making the game more enjoyable with every update,” the team said.
Although the patches won’t be released as often, the team wanted to assure players that they will use the test servers for “longer periods of time” and then deploy hotfixes and patches when they feel it’s necessary.
“This way, when we have a new feature that we’d like to roll-out it will be more thoroughly polished thanks to extensive community feedback. This will result in our live build being more exciting for everyone and drastically reduce the amount of unforeseen issues.”
The team also clarified that their decision to release patches less frequently won’t have any bearing on how much content they will deliver, and how much they work in terms of the game’s development. Players will also still be informed of upcoming PlayerUnknown’s Battlegrounds patches through public patch notes that will outline any changes to the game.
PlayerUnknown’s Battlegrounds has consistently ranked as a Top Game in our website, which shows how large of an audience this game has. It has also recently sold more than 7 million copies. It even surpassed League of Legends in terms of viewing hours on Twitch.
PlayerUnknown’s Battlegrounds Concurrent Players has reached an all time high placing second in Steam beating Counter-Strike Global Offensive.