Call of Duty Black Ops 3 New Update Includes Many Fixes
The tenth update for Call of Duty Black Ops 3 is now live. This update is available for PC, PlayStation 4 and Xbox One.
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Call Of Duty Black Ops 3 PS4
Call of Duty Black Ops 3 Xbox 360
Call of Duty Black Ops 3 Xbox One
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Here is a list of notes for update 1.10 for PC:
- An Options Menu will have a new “Music Tracks” option. This will enable you to choose the music playing in the Multiplayer Frontend, another option is not to have any music at all.
- The “100 Percenter” Calling Card art has been updated; challenge from Dark Ops has been moved to the main screen to reflect the status as a “Challenge Master” reward.
- Accepting an invite has improved stability without the title booted.
- The Maintenance messages has been dismissed making the leaderboards more accessible.
- The error when returning to the lobby from a Custom Game match if the Hardcore game rule was enabled has been fixed.
- Lobby stability when playing Awakening and Zombie maps has been improved.
- Security Update.
-While a Power Core Scorestreak is in effect the rejack ability will now properly have a smoke effect.
- Power Core
-Issue where the power core was not destroying an enemy H.A.T.R. has been resolved
-An object was placed in front of the barn’s wood pile in order to close up the line of sight toward the wall run.
-An exploit where players were able to mantle to an unidentified area near the cave has been fixed.
-The issue where players were able to reach an exploitable area next to the waterfall has been addressed.
-The exploit near the wall which is north of the palace has been addressed.
-Being able to mantle the ticket booth next to the starting area spawn has been disabled.
- Custom Games
-The Official CWL Variants has been updated with new restricted items.
-Additional item restriction has been implemented in Arena.
-New “Scrim Series” playlist introduced to Arena.
- Play the official CWL game modes, maps and rulesets.
- No Protect & Ban, No Specialist Draft.
-The issue where certain player-controlled score streaks were not counting towards the teamkill kick limit has been resolved.
- A bug causing loss of functionality when activating a GobbleGum machine has been fixed.
- A bug causing the wrong menu item to be highlighted when backing out of a Public Match Lobby as the client has been resolved.
- A bug causing the wrong menu item to be highlighted when first entering Zombies has been resolved.
- A freeze in Theater regarding the creation of clips that include the level shortcut event on Shadows Of Evil. has been resolved.
- The issue where players would still be targeted after activating the “In Plain Sight” GobbleGum has been resolved.
- Various fixes for cases that caused a host migration to fail has been implemented.
Shadows of Evil
- A stability issue encountered while completing the Easter Egg has been fixed.
- The depletion of Beast mode during a host migration has been removed.
- An exploit allowing players to leave the playable space has been fixed.
- A bug causing the Margwa to still target players in Beast mode or while using the “In Plain Sight” GobbleGum has been fixed.
- An XP exploit regarding the Fly Trap Easter Egg has been resolved.
- Missing animations for Zombies that are affected by the “Pop Shocks” GobbleGum has been added.
- Rare crash loading The Giant has been fixed.
- An issue causing unsmooth movement for clients navigating while in low gravity has been resolved.
- A rare bug regarding incorrect FX appearing on zombies while they are being consumed by the dragons has been fixed.
- An exploit that allowed use of the Ragnarok DG-4 to avoid death during a rocket test fire has been addressed.
- Create Public Game option for DOA II in the lobby has been added.
- ROJ Guardian hitpoints clamped.
- Silverback movement speed adjustments. Speed reduced 3%
- Silverback more likely to use/chain special attacks.
- Siegechicken vehicle time out reduced from 40 to 30.
- Siegechicken vehicle added to Hangar bonus room.
- Chicken eggs health boosted.
- Fortitude now only gives Siege vehicles(SiegeBot and FIDO) a 1.75 time out multiplier, down from 2.0.
- Bonus rooms has added Nuke pickup.
- Enemy selects player targets has been adjusted
- Spider’s melee range has been reduced
- Electric pole spawn count in a couple of arenas has been reduced.
- Adjustments were made on how electrical poles are placed and how they spread out.
Depending on what platform, you can expect the update to be about 1.2 GB in size.
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